Post by Austin on Dec 17, 2008 0:32:14 GMT -5
Added Mauser C96-
With its 7.63 Mauser Cartridge, it is a fairly Powerful Weapon, although not as powerful as the Luger, will provide adequate protection at close ranges.
11 CP
Added Scoped Lee-Enfield-
Scoped Lee-Enfield, same firepower as the Lee-Enfield except of course with the Advantage of having a scope therefore making it 50 % more accurate, than the weapon with Iron Sites.
20 CP
Frag Grenade/Stick Grenade Prices Lowered to-8CP---They were just a tad Expensive beings that they are one time use.
Added a Scope to the Shop.-Weather this is a good idea or not we will see.
Scope-
This scope may be attached to any of the following rifles. M1 Garand, Lee-Enfield,Mosin-Nagant, Mauser Kar98, Mauser Kar43, Type 99 Rifle, and Type 44 Calvary Rifle. Although you have a scope it is 30% Less accurate than buying the Already Scoped Rifles, beings that you are attaching it yourself. Although still 20% more accurate than the weapon with Iron Sights.
PTRS-41 Anti Armor Rifle-
Accurate up to 600 Yards, and can penetrate, up to an Inch of Armor, used best at taking out armored cars, Half Tracks, and shooting targets behind light walls. Its suggested that you purchase a scope for this, gun if you plan to be shooting anymore than a hundred yards.
Rifle Grenade's
Allied-Only available on the M1 Garand, M1 Carbine, Springfield, Enfield, and Mosin Nagant
M17-
Fragmentation Rifle grenade capable of going 200 Yards, yet having the same affect in the explosion as a Frag Grenade.
15 CP
M9A1 HEAT-
High Explosive Rifle grenade capable of making it to 150 yards, and piercing up to an Inch or Armor. May be devastating to light armored vehicles such as Half Tracks, jeeps, and even walls etc.
20 CP
M19A1 Signal-
Essentially a Flare. Shooting it up into the air going around 200 Yards, then deploying a parachute. It can light the sky up for 20-30 seconds, illuminating all of the battle field below.
10CP
M22 Smoke-
Deploying a heavy smoke screen for up to 1 Minute, in any direction up to 200 Yards.. In 4 Colors of your Choice, Red, Yellow, Grey, or Violet.
5 CP
Axis-Only available on the, Mauser Karbine 98(Scoped Too), Mauser Kar43(Scoped Too), Type 99 Rifle, and the Type 44 Calvary Rifle.
Mod.40 HEAT-
A high explosive Rifle Grenade capable of going up to 150 yards, and penetrating up to an Inch of any Armour, so light Armored vehicles such as Half Tracks, Jeeps, etc watch out!
15 CP
Mod. 30 HE-
A Explosive round capable of going up to 200 yards not as explosive as the Mod. 40 but is enough to do some damage, can only really have effect on jeeps, in some cases half tracks, and walls doors etc. So this is pretty much a Stick Grenade shot form your rifle.
10 CP
Unfortunately the German's do not have a Smoke Rifle Grenade, from what I have found if someone can give me a link and Picture I will add it!
I really like this update and I think Y'all will too, I have heard so much about adding Rifle Grenades.
That's all Folks!
Questions/Comments Please Leave Them Below!
Thanks,
~Austin!
With its 7.63 Mauser Cartridge, it is a fairly Powerful Weapon, although not as powerful as the Luger, will provide adequate protection at close ranges.
11 CP
-------------------------------------------
Added Scoped Lee-Enfield-
Scoped Lee-Enfield, same firepower as the Lee-Enfield except of course with the Advantage of having a scope therefore making it 50 % more accurate, than the weapon with Iron Sites.
20 CP
-------------------------------------------
Frag Grenade/Stick Grenade Prices Lowered to-8CP---They were just a tad Expensive beings that they are one time use.
-------------------------------------------
Added a Scope to the Shop.-Weather this is a good idea or not we will see.
Scope-
This scope may be attached to any of the following rifles. M1 Garand, Lee-Enfield,Mosin-Nagant, Mauser Kar98, Mauser Kar43, Type 99 Rifle, and Type 44 Calvary Rifle. Although you have a scope it is 30% Less accurate than buying the Already Scoped Rifles, beings that you are attaching it yourself. Although still 20% more accurate than the weapon with Iron Sights.
-------------------------------------------
PTRS-41 Anti Armor Rifle-
Accurate up to 600 Yards, and can penetrate, up to an Inch of Armor, used best at taking out armored cars, Half Tracks, and shooting targets behind light walls. Its suggested that you purchase a scope for this, gun if you plan to be shooting anymore than a hundred yards.
-------------------------------------------
Rifle Grenade's
Allied-Only available on the M1 Garand, M1 Carbine, Springfield, Enfield, and Mosin Nagant
M17-
Fragmentation Rifle grenade capable of going 200 Yards, yet having the same affect in the explosion as a Frag Grenade.
15 CP
M9A1 HEAT-
High Explosive Rifle grenade capable of making it to 150 yards, and piercing up to an Inch or Armor. May be devastating to light armored vehicles such as Half Tracks, jeeps, and even walls etc.
20 CP
M19A1 Signal-
Essentially a Flare. Shooting it up into the air going around 200 Yards, then deploying a parachute. It can light the sky up for 20-30 seconds, illuminating all of the battle field below.
10CP
M22 Smoke-
Deploying a heavy smoke screen for up to 1 Minute, in any direction up to 200 Yards.. In 4 Colors of your Choice, Red, Yellow, Grey, or Violet.
5 CP
Axis-Only available on the, Mauser Karbine 98(Scoped Too), Mauser Kar43(Scoped Too), Type 99 Rifle, and the Type 44 Calvary Rifle.
Mod.40 HEAT-
A high explosive Rifle Grenade capable of going up to 150 yards, and penetrating up to an Inch of any Armour, so light Armored vehicles such as Half Tracks, Jeeps, etc watch out!
15 CP
Mod. 30 HE-
A Explosive round capable of going up to 200 yards not as explosive as the Mod. 40 but is enough to do some damage, can only really have effect on jeeps, in some cases half tracks, and walls doors etc. So this is pretty much a Stick Grenade shot form your rifle.
10 CP
Unfortunately the German's do not have a Smoke Rifle Grenade, from what I have found if someone can give me a link and Picture I will add it!
I really like this update and I think Y'all will too, I have heard so much about adding Rifle Grenades.
That's all Folks!
Questions/Comments Please Leave Them Below!
Thanks,
~Austin!